Gamified Learning Activity Design
This project showcases my ability to design engaging, gamified learning experiences that promote motivation, goal-setting, and active participation. The activity incorporates elements of challenge, progression, and learner choice to create an interactive experience that supports both engagement and skill development.

This gamified activity was designed to support learners in setting and tracking personal literacy goals through an interactive, challenge-based format. It demonstrates my ability to integrate game-based learning strategies with instructional objectives to increase motivation, engagement, and learner ownership.
Tools Used: Canva & Microsoft Powerpoint




